Tuesday, June 24, 2008

Battlefield: Bad Company XB360 Review




Battlefield: Bad Company has been in development since back in 2006 and has certainly come a long way since then. This EA shooter has been tested and reworked a number of times and I can safely say all of it was worth it. The game simply does what everyone wanted it to do and more. First thing is the single player, you play as Preston Marlowe who has been sent over to B-company instead of been shipped off to prison for some sort of crime. Their you team up with three other guys who were put in the same company based off their own personal screw ups. From their you proceed to take on enemies as well as find gold left by the mercenaries. The story is not what your in this for your in it for the game play and action and this game delivers it on a hot platter with some extra side fixing's. The environments themselves are very destructible and you will be glad they are when a group of enemies run into a house. You will just line up a shoot and BOOM! Down goes that wall as well as the troops inside, that being said don't think the enemies are all that stupid. While some will stay in the line of fire and get popped in the head, others will be flanking you and blowing up walls themselves to get to you. Sometimes they will hide out and wait for tanks to blow up a wall and then start to fire upon you and move in. buildings are not the only thing that is very destructible the trees and barricade's are as well. A gun turret on top of a vehicle can move down the treeline as well as take out other enemy vehicles. Tanks, choppers, boats and other deadly weapons will be at your disposal as well including an air strike and mortar. These will all come in hand in taking out the enemy and all can be used differently throughout parts of the game. But the true gem of this title is the sound. This has by far the best sound I have ever heard in a game. The way the bullets echo as you shoot down a street or when a building has its side blow up from close range or a far it sounds very good. The tanks as they roll in or the commands and shouting of enemies and your squad mates make the scenarios sound like your really there. This is definitely a game to test out that home theatre systems. The same goes for the visuals while not the best, they are very good and detailed. The games only problems is that near the end its gets kind of repetitive and lackluster. Also the AI is either really good or really dumb, but it varies up enough to where it doesn't get too annoying. The lack of co-op play is another thing that is kind of a bummer for this game. Especially since you are with the other players throughout the game. It would of been easy to have a 2 or even a 4 player co-op experience to this game.

As for multiplayer its good enough to keep you in that chair a lot longer then just a few times. It has all the features that the single player has with the variety of weapons and vehicles as well as the environmental destructibility. It has a five class system with different weapons and extra gear for you to change in an out as well as an achievement system for doing some good things during a match. As you increase your rank you will unlock weapons and other gear for you to use during your online battles as well. This is pretty much the same as COD4 minus the whole perk system. The game plays has you attacking and defending gold crates scattered throughout the map and with 8 playable maps this should keep you satisfied until more game play modes are possibly introduced in the future. You can spawn at the camp or with your teammates so if your the last man standing in a firefight take some cover or else everyone starts back at the base.


Overall - A

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